CS5064VIRGINIA TECH · COMPUTER SCIENCEReadings
Week 4 Readings: Gamification and Game-based Learning
- Points
- 10
- Submission
- PDF file upload
- Source due date
- Feb 8
The assigned papers for Week 4 are as follows:
Required
Hainey, T., Connolly, T.M., Stansfield, M. and Boyle, E.A., 2011. Evaluation of a game to teach requirements collection and analysis in software engineering at tertiary education level. Computers & Education, 56(1), pp.21-35.
Read the resource ↗Required
Li, F.W. and Watson, C., 2011, December. Game-based concept visualization for learning programming. In Proceedings of the third international ACM workshop on Multimedia technologies for distance learning (pp. 37-42).
Read the resource ↗Reading reflection
After reading the assigned papers, write a reflection for each one addressing the following points:
Summary of Key Insights
Briefly summarize the key findings, or insights from the readings. What are the main takeaways from the research?
Practical Application
Reflect on how you could apply the findings from the research to your own future courses. For example, how could you integrate the strategies, tools, or insights discussed in the paper into your teaching methods, course design, or assessments?
Critical Evaluation
Consider the limitations or challenges of the research. Are there any aspects of the study that you believe could be improved or further explored? Do you think the findings are applicable to a variety of student populations, or are they context-dependent?
Some publisher resources require institutional access or a subscription.
Original reading prompt PDF
← All readings · Course schedule